Friday, April 20, 2012
Conceptual Innovation on Communication
Thursday, April 19, 2012
The Rainbow After a Brainstorm (Collaboration Patterns Project #1)
Sunday, April 15, 2012
What are Creative Systems?
Takashi Iba, "An Autopoietic Systems Theory for Creativity", Procedia - Social and Behavioral Sciences, Vol.2, Issue 4, 2010, pp.6610-6625
http://www.sciencedirect.com/science/article/pii/S1877042810011298
* You can download the PDF file of this paper.
Abstract
Saturday, April 14, 2012
Cultivate the Social Systems Theory
Friday, April 13, 2012
Introducing "Simulation Design"
In order to understand complex, changing systems, such as life, intelligence, and society, it is necessary to acquire the proper tools or methods. Amongst the variety of techniques, simulation examines the systems’ behavior through their dynamics under fixed relations.
For the spring semester of 2012, Prof. Takashi Iba and Tomoki Furukawazono will be lecturing how to perceive complex systems using simulation, in the course: “Simulation Design” at Keio University SFC. Although this course is for undergraduates, each class is far from a one-way “lecture,” but more of a creative, collaborative, discussion and workshop.
“Simulation” is normally defined as computer simulation, but in this course, we define this simulation in a much more comprehensive manner. This course aims to understand and practice simulation by consideration, methods, and practices.
The first session of each lecture is mainly a discussion of what we read and thought. In the second session, students will learn new skills in order to design their own simulation, such as image processing, illustrating software, etc.
After every lecture there will be updates on this blog, including pictures, concerning discussions, exercises, and projects of students taking this course.
We had our first lecture this past Tuesday, introducing the specific flow of the course this semester. The course will proceed as followed:
#1 Introduction
#2 Constructive Way of Understanding
#3 Generative Processes
#4 Abduction
#5 Metaphor
#6 Paradigm Shift
#7 Historical Construction of the Social
#8 Cartesian Paradigm
#9 Batesonian Holism
#10 Patterns and Learning
#11 Autopoiesis
#12 Generative Structure
#13 Network Science
#14 Reflection
We are very eager to see what awaits us throughout this semester, so stay tuned!
Saturday, September 17, 2011
Experience Mining and Dialogues Workshop @ COINs2011
The Place of Workshop on the Rhine
Introduction Session
Reflection Session
Workshop Organizing Team
The video of our presentation is available at the Livestream coninsconference page. Also, the following is the presentation slides posted into the SlideShare.
Saturday, September 3, 2011
Completed the Learning Patterns Card Game
While the Learning Pattern has been originally published in a form of booklet, we now propose a new way to organize and learn them; that is a form of collectable card game, which we name "Learning Patterns Card Game." Our aim of designing this card game is to help learners understand how to learn more enjoyably and also to make opportunities to talk it with others.
We'll present the card game at the upcoming conference, International Conference on Collaborative Innovation Networks (COINs2011) held in Basel, Switzerland, Sep. 8-10, 2011.
- Yuta Okazaki, Atsuhiro Takaoka, Yu Okabe, Mami Sakamoto, and Takashi Iba, "Learning Patterns Card Game," Artifacts, International Conference on Collaborative Innovation Networks 2011 (COINs2011).






























